Ultra dynamic sky

Hi. UDS looks really good with cesium. However, imported 3d tile models are really dark, while the terrain renders fine. Any idea what might be going on?

Hi @Tore_Holmem,

Could you attach a screenshot that shows this issue? I have not used Ultra Dynamic Sky - does the blueprint utilize standard Unreal light actors or a custom lighting setup?


Hi, thanks for reaching out. I don’t know what happened, but it seems to work better now.

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If the UDS is not near your character, then it will appear more dark. This means you are not near the bounds of the UDS. At least that is the issue I was having.