Subsequently, packaging was carried out in Unity, and the following error was reported:
**An error occurred while building CesiumForUnityNative. See G:\Unity\cesium\cesium-unity-samples\Packages\com.cesium.unity\native~\build-Standalone\build.log for details. The command-line was:**
**cmake --build "G:\Unity\cesium\cesium-unity-samples\Packages\com.cesium.unity\native~\build-Standalone" --config RelWithDebInfo --parallel 17 --target install**
And in the packaged exe scenario, nothing can be loaded. What is the reason for this？
The following errors are recorded in the log. How can I solve them？
– Selecting Windows SDK version 10.0.20348.0 to target Windows 10.0.19045.
CMake Warning (dev) at extern/tidy-html5/CMakeLists.txt:26 (project):
Policy CMP0048 is not set: project() command manages VERSION variables.
Run “cmake --help-policy CMP0048” for policy details. Use the cmake_policy
command to set the policy and suppress this warning.
This warning is for project developers. Use -Wno-dev to suppress it.
→ TIDY_SO_VERSION = 59. This is an ODD (development) release.
– *** Debug Logging is NOT enabled.
– Using /MD DYNAMIC runtime
– *** Only building static library STATIC, version 5.9.14, date 2021.08.17
CMake Error at C:/Program Files/CMake/share/cmake-3.26/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find Bash (missing: BASH_EXECUTABLE)
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.26/Modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
– Configuring incomplete, errors occurred!
CMSBuild version 17.6.3+07e294721 for .NET Framework
MSBUILD : error MSB1009: ��Ŀ�ļ������ڡ�