When map data from a local server is uploaded to Cesium World Terrain in Unreal Cesium, the map appears distorted

What kind of problem are you experiencing?

Hi @simpleboy_G, welcome to the community!

Thanks for sharing a screenshot of the behavior – that definitely looks strange. What did you use to produce your tileset? It may be an issue with how the data was generated, especially if other Cesium-provided tilesets appear as expected.