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Introducing efficient GeoJson Cutouts
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9
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160
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June 29, 2026
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KML Data Visualization
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2
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54
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June 26, 2026
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Georeferencing a 360° sphere GLB — 3D_MODEL tiling fails at 9% when position is set
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0
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16
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June 26, 2026
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Early Access: New Design Formats in Cesium ion
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1
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121
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June 26, 2026
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High memory usage and persistent memory footprint when loading large 3D Tilesets – removal doesn’t free memory (Unity 6000.3.5f2)
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2
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67
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June 26, 2026
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Best practice to caluclate GeoJson polygon of what the camera see's
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1
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47
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June 25, 2026
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Unity 6 WebGL Error
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1
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55
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June 25, 2026
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Cesium Moon Height Data Reading
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1
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44
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June 25, 2026
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A character controller for CesiumJS
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1
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161
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June 25, 2026
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Question About Tile Requests Not Being Cancelled in Cesium for Unity
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1
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54
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June 24, 2026
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Keeping Cesium tiles loaded around a moving sensor platform while user navigates freely (dual-viewport workaround, performance cost)
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5
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72
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June 24, 2026
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Generating Cesium3DTileset collision on a dedicated Unreal server
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1
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40
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June 24, 2026
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Gaussian splat from iTwin Capture renders broken in Cesium ion Preview
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0
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41
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June 24, 2026
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Trying to use Texture in a typescript component
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2
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96
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June 23, 2026
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Support for Gaussian Splats in Unity?
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1
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54
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June 23, 2026
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3D_MODEL + position fails to process via REST API
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4
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75
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June 23, 2026
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Google Tileset Clipping only clipping texture
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3
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55
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June 23, 2026
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Issue Installing Cesium from Github on Omniverse 6.0
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5
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69
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June 23, 2026
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Cesium - Omniverse Raster overlay bug
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3
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41
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June 23, 2026
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Intermittent black line rendering artifacts when adding images via Entity
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3
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72
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June 23, 2026
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About how to get the UCustomCesiumGeoJsonOverlay by C++
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3
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60
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June 23, 2026
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Cesium extension not found in Isaac Sim 6.0
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1
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46
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June 23, 2026
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Implicit tileset glitch
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4
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104
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June 22, 2026
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Cesium Types Missing
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2
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38
|
June 22, 2026
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JGD2024 Coordinate System Support in Point Cloud Tiler
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19
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506
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June 22, 2026
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Display GeoPoint via 'Cesium GeoJson Document Raster Overlay'
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11
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231
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June 21, 2026
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Integrating Cesium, Three.js, and a physics engine
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7
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866
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June 20, 2026
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Web 3D Flood Simulation using CesiumJS
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0
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60
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June 18, 2026
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Water bodies are not flat when terrain is enabled
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0
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21
|
June 18, 2026
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HighLight I3dm per-Feature with FeatureID
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2
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81
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June 17, 2026
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