引擎版本是5.2,参考的官方帖子,拉取的github上的资源在5.2引擎上编译运行成功。但是在物体快速移动(大约300m/s)时会出现植被卡顿刷新的现象,正在寻求帮助…
Hi @wszty,
The engine version is 5.2. I refer to the official post and pull the resources from github. They are compiled and run successfully on the 5.2 engine. However, when the object moves quickly (about 300m/s), the vegetation will freeze and refresh. I am looking for help.
Thanks for including details in your post. Unfortunately, it’s hard to tell what’s going on from the screenshots alone. Can you describe which object you’re talking about? (哪个物体?)
像这样,镜头一直移动,可以看到程序化植被生成一段时间就重置一样。能否修复这个问题