Controller Input Not Working in Cesium for Unreal VRTutorial

Hi everyone,

I recently downloaded the Cesium for Unreal VRTutorial project from the Unreal Marketplace and migrated two Blueprints: BP_VRPawn_Movement and BP_VRMovementComponent from the Movement level to my new Cesium project. However, I’m experiencing issues with receiving input values from the controllers.

While the controllers are visually represented in the new project, the X and Y axis values remain at zero, and no buttons seem to work. I tested adding keyboard input (e.g., using the ‘A’ key for the Up function), which works as expected. This suggests that the Up function itself isn’t the issue.

It seems like something is going wrong with the controller input receiving. Has anyone encountered similar problems or have any suggestions on how to troubleshoot this issue?

Thank you for your help!

Hi @Heily, I don’t know exactly what might be going wrong, but I think it could be worth taking a look at our VR tutorials, if you haven’t already. There is likely some additional setup needed beyond just migrating the Blueprints over.