Omniverse Quickstart -Terrain not showing up

working on the Omniverse quickstart. one thing is i downloaded Omniverse USD Composer 2023.2.2
because the 2023.2.1 was not listed
got to Step 3: Add a globe to your scene.
everything in the STAGE tab was good to go
removed GROUND as directed
selected tge Cesium World Terrain + Bing maps Aerial imagery
BUT the terrain never showed up in the program.
Should i have downloaded the newer most up to date Omniverse USD Composer?
or am i missing something else

That version of Omniverse Composer should be fine. Did you do the steps in the tutorial which configure the camera?

One thing to check is make sure that you have a Cesium World Terrain added to your assets. If you have removed it from your assets you will not be able to access it. If you have removed it, you can add in back to from Asset Depot.

I’m having the same problem as the OP. I’m using Omniverse USD Composer built from Omniverse Kit v1.6.0 and the associated Cesium extension v0.24.0. I do have the Cesium World Terrain in my ion assets. Any ideas?

@jrein do you mean Kit 106? If so, we are working on an update to Cesium for Omniverse that supports Kit 106 which we’re aiming to release soon. Current versions of Cesium for Omniverse will only work with Kit 105 based USD Composers, like those found in the Omniverse launcher (eg. USD Composer 2023.2)

Do you have a link to the specific version you’re using so that I can confirm? (And make sure our upcoming changes are compatible)

@ryan_veenstra, sorry for the confusion; yes I meant Kit 106.0, specifically the 106.0 branch of the kit-app-template repo. I’d originally tried more recent Kit releases (latest and 106.5) with the Cesium plugin, but those would just crash once the plugin was enabled/auto-loaded. I’d also tried testing with Omniverse Launcher 2023.2, but that doesn’t play nicely on RHEL8, so that never got off the ground for me. That’s probably just an NVIDIA issue, but if you have thoughts on that front I’d be happy to try them out.