While I’m still waiting for my FOSS4GNA video from last week to be posted so I can send it out, I thought you guys might like a new demo I showed off during the talk:
In addition to being fun (who doesn’t like Tie Fighters), this demo hits on some very common questions on the mailing list:
How do I animate Entity position and/or orientation?
How do I orient a mode along the direction it’s traveling?
How do I set the clock?
How do the the different interpolation options affect things?
The buttons along the upper left of the screen should hopefully be self-explanatory, but when my slides/video are up, it will also walk you through it. I also plan on cleaning up the code and making it a Sandcastle example for a future release (probably swapping out the tie fighter for the Cesium plane model). Finally, I want to turn the orientation code I wrote into a simple to use property something like:
entity.orientation = new OrientationDirectionOfTravelProperty(entity.position);
Let me know what you think or if you have any questions.