Tiling process blocked at 9%

I read 27719, and it was suggested to check the data with the 3d Tiles inspector sandcastle using the asset id and adding in the associated access token

That’s what I did, and I zoomed in.

Confirmed, I only have one LOD, from my GLB file that has like I said, 4 millions vertices. I don’t understand

Can you help me out ?

I can provide the glb file if needed.

Thanks